n0n4m3
links, last update: 10-07-16 20:07
VISITORS: DigitDigitDigitDigitDigitDigit

Links


GameDev-PT

Community

http://www.nomorecoins.info/ - Carlos Ramalhão
http://mcjdj.com - Carolina Jesus
http://code.diogolapa.com/ - Diogo Lapa
http://fozi.codingcorner.net/ - Diogo Teixeira - FoZi
http://filami.videmogroup.org/ - Filipe Amim - Filami
http://innervortex.gamedev-pt.net/ - Frederico Martins - InnerVortex
http://www.guilherme-santos.net - Guilherme Santos - Gads
http://hm3darte.no.sapo.pt/ - Hilario Martins
http://jaerder.videmogroup.org/v3 - Jaerder Sousa - Jae686 @ Videmogroup
http://www.voltaico-engine.net/ - João Cabeleira - JCabeleira
http://agnor.gamedev-pt.net/ - João Portela - Agnor's HQ
http://sigma.gamedev-pt.net/ - João Ramos - SigmaGL
http://djoker.no.sapo.pt/ - Luís Santos - Djoker
http://www.ididitforthepoly.com/ - Marco Leal - Malicivs
http://kazuya.gamedev-pt.net/ - Marco Vale - Kazuya Mochu
http://jetcube.eu/ - Paulo Lopes
http://www.engelik.net/ - Paulo Silva
http://www.edgesize.com/ - Pedro Amorim - Bitmap
http://www.musicbypedro.com/ - Pedro Camacho
http://www.pedronunes.net/ - Pedro Nunes - Reveries
http://www.pedrobatistasanto.com/ - Pedro Santo
http://psantos-blog.zi-yu.com/ - Pedro Santos - {PRE}
http://sites.google.com/site/lrvsilva/Home - Rogério Silva - Donnie
http://www.rubenvalente.com/ - Ruben Valente
http://ruiguerreiro.com/ - Rui Guerreiro
http://sites.google.com/site/orepmetiur/ - Rui Tempero
http://pwp.netcabo.pt/samuelmoura/ - Samuel Moura
http://neonprannock.no.sapo.pt/ - Sérgio Santos - neon_prannock
http://realtimecg.gamedev-pt.net/ - Tiago Sousa - Real Time Rendering
http://www.pixelnerve.com/v/ - Victor Martins - victamin
http://vsoftgames.com/ - Vitor Almeida - VSoftGames

Foruns & Projects

http://www.3donline.com.pt/ - 3Donline - Forum - 3D Community and other digital arts
http://www.almansur.net/ - Almansur
http://www.eurogamer.pt/ - Eurogamer.pt
http://forum.gamedev-pt.net/ - Fórum GameDev-PT
http://www.gamedev-pt.net/ - GameDev-PT - Game development, Portuguese community
http://www.ntstudios.net/ - NanotechGames
http://www.orionsbelt.eu/ - Orion's Belt
http://rcmania.gamedev-pt.net/ - Project RCmania
http://sueca-ojogo.tugagames.com/ - Sueca - The game
http://tugapod.pt.la/ - Tugapod - Portuguese Online Role Playing Game
http://dev.undersiegegame.com/ - Under Siege developer's diary

Companies/Associations

http://www.axelevel.com/ - AxeLevel
http://blitpop.com/ - BlitPop
http://www.blueshark.com.pt/ - Blueshark Studios
http://www.candycaneapps.com/ - Candy Cane
http://www.floatstudios.pt/ - Floatstudios
http://www.gameinvest.net/ - GameInvest
http://www.inovaworks.com/ - Inovaworks
http://www.move-interactive.com/ - Move Interactive
http://www.neogen2.com/index.html - Neogen2 Creations
http://www.rtsolutions.pt/ - Real Time Solutions
http://www.seed-studios.com/ - Seed Studios
http://www.spcvideojogos.org/ - Sociedade Portuguesa de Ciências dos Videojogos
http://www.spellcasterstudios.com/ - Spellcaster Studios
http://www.tapestrysoftware.com/index-1.html - Tapestry Software
http://vortixgames.com/ - Vortix Games
http://www.ydreams.com/ - YDreams


Homepages

http://darkcid.no-ip.com - Daniel Bento (offline)
http://mundodotnet.blogspot.com/ - David Júlio - Mundo .NET
http://bugio.org/hugolopes/ - Hugo Lopes - Shagma
http://bugio.org/moloch/ - Leonel Martins - /dev/spunkz - Leonel Martins Blurg!
http://inpakto.blogspot.com/ - Pedro Palma - Letras soltas
http://naohamaissacos.blogspot.com/ - Sérgio Cortes - Não há mais sacos...


Tutorials / Programming

Game and Graphics Programming

http://www.gamedev.net - All your game development needs
http://www.flipcode.com - Daily Game Development News & Resources
http://www.gamasutra.com - The Art & Science of Making Games
http://www.gametutorials.com - GameTutorials - Game programming with a personality
http://www.cfxweb.net/ - Demo & Game development
http://nehe.gamedev.net/ - NeHe Productions (Great OpenGL page)
http://www.realtimerendering.com/portal/ - Indispensable Computer Graphics Sites
http://www.realtimerendering.com/ - Real-Time Rendering Resources
http://stevehollasch.com/cgindex/index.html - Steve's Computer Graphics Index
http://www.opengl.org/ - High Performance 2D/3D Graphics
http://developer.nvidia.com/ - NVIDIA Developer Home
http://www.ati.com/developer/index.html - ATI Developer: Get the programming information for the coolest, most advanced graphics processors
http://www.pvrdev.com/ - PowerVR Developer Relations
http://www.codecolony.de/ - CodeColony (Lots of OpenGL tutorials)
http://pws.prserv.net/mfcogl/ - MFC & OpenGL
http://www.naturewizard.com/ - Site dedicated to the graphical simulation of nature
http://www.magic-software.com/Documentation.html - A great source for helpful math/3d algorithms
http://www.gamespp.com/ - Games & Game Programming - Games++
http://www.gdse.com/ - The Game Programming and Design Search Engine
http://www.geocities.com/SouthBeach/7504/links.htm - Links about Programming
http://members.net-tech.com.au/alaneb/opengl_links.html - Al's OpenGL Programming Links
http://www.ur.co.nz/static/default_pageid_5.htm - Visual Basic + .Net + Web + DirectX Tutorials
http://www.ultimategameprogramming.com/index2.php - Ultimate Game Programming - Virtual Perfection
http://pisa.ucsd.edu/cse191/ - CSE 191: Video Game Programming Seminar
http://www.dca.ufrn.br/~ambj/ele435/opengl/ - Introdução à computação gráfica com OpenGL
http://www.mat.ufpb.br/~lenimar/cgraf/ - Computação Gráfica, Curvas e Superfícies

Artificial Intelligence

http://www.gameai.com/ - Game AI Page
http://ai-depot.com/ - Lots of Stuff about AI
http://ai.box.sk/ - ai.box.sk
http://satirist.org/learn-game/ - Machine Learning in Games
http://satirist.org/learn-game/links/tutorial.html - Tutorials
http://www.pathengine.com/ - Pathfinding
http://ai.eecs.umich.edu/people/laird/gamesresearch.html - John Laird's Artificial Intelligence & Computer Games Research
http://www.cs.berkeley.edu/~russell/ai.html - AI on the Web
http://www.engr.uvic.ca/~aschoorl/ceng420/ - CEng 420: Artificial Intelligence
http://www.gamasutra.com/features/20000619/wright_01.htm - More AI in Less Processor Time
http://alicebot.org/ - ALICE AI Foundation
http://f6.co.nz/artificial/main.html - Artificial Inteligence for Music
http://www.gamasutra.com/features/19991206/funge_pfv.htm - AI for Games and Animation: A Cognitive Modeling Approach
http://www.ai-junkie.com/ - Neural Networks / Genetic
http://www.pmsi.fr/sxcxmpa.htm - Neural Net Demonstrations
http://www.gamasutra.com/gdc2003/features/20030307/leonard_pfv.htm - GDC 2003: Building an AI Sensory System: Examining The Design of Thief: The Dark Project
http://www.gamasutra.com/features/19970601/build_brains_into_games.htm - Building Brains into Your Games
http://www.di.ufpb.br/ulysses/ia/sites.htm - IA Links
http://www.brillianet.com/programming/artificial_intelligence/tutorials/index.htm - Artificial Intelligence - Tutorials
http://www.aic.nrl.navy.mil/galist/dissert.html - Dissertations related to Evolutionary Computation
http://laseeb.isr.ist.utl.pt/acrosa/workshops/agva99/Pzoings3D/index.htm - PZoings 3D - Imersão e interacção em vida artificial
Robotics
http://sweet.ua.pt/~a25408 - Azeiteiro Team

Shadow & Lighting

Global Illumination
http://www-2.cs.cmu.edu/afs/cs/project/classes-ph/860.96/pub/www/860.html - Special Topics in Computer Graphics: Global Illumination
http://www.cs.kuleuven.ac.be/~phil/GI/ - Global Illumination Compendium - The Concise Guide to Global Illumination Algorithms
http://www.richardrosenman.com/global.htm - Global Illumination
http://sunflow.sourceforge.net/ - Sunflow - Global Illumination Rendering System
http://www.graphics.cornell.edu/research/globillum/ - Research in Global Illumination
Shadows
http://graphics.cs.lth.se/research/shadows/ - Shadow Rendering Home Page
http://www.comp.nus.edu.sg/~tants/tsm.html - Anti-aliasing and Continuity with Trapezoidal Shadow Maps
http://w3imagis.imag.fr/Publications/2003/HLHS03/ - A survey of Real-Time Soft Shadows Algorithms
http://www.devmaster.net/articles/shadows/ - Real-time Shadowing Techniques
http://www.gdconf.com/archives/2001/haines.pdf - Real-time Shadows (pdf)
http://www.gamasutra.com/features/19991115/bestimt_freitag_pfv.htm - Real-Time Shadow Casting Using Shadow Volumes
http://graphics.stanford.edu/papers/deepshadows/ - Deep Shadow Maps
http://www.peroxide.dk/papers/realtimesoftshadows.pdf - Real-time Soft Shadows in a Game Engine (pdf)
http://wscg.zcu.cz/wscg2003/Papers_2003/B19.pdf - Real-Time Soft Shadows Using a Single Light Sample (pdf)
http://www.cg.tuwien.ac.at/~scherzer/files/ShadowSTARelectronic.pdf - Real-Time Soft Shadows (pdf)
http://www.cs.utah.edu/~wyman/publications/Pmaps/EGSR03_PenumbraMaps.pdf - Penumbra Maps: Approximate Soft Shadows in Real-Time (pdf)
http://www.sigrad.org/SIGRAD2001/Akenine-M%F6ller-1.pdf - Real-Time Shadows on Curved Surfaces and Occlusion Culling (pdf)
http://graphics.csail.mit.edu/~ericchan/papers/smoothie/ - Rendering Fake Soft Shadows with Smoothies
http://graphics.stanford.edu/papers/silmap/ - Shadow Silhouette Maps
http://www.research.scea.com/research/pdfs/GGEMS_Shadows_GABOR.pdf - Real-Time Shadows On Complex Objects (pdf)
http://www.cs.ucl.ac.uk/staff/y.chrysanthou/crowds/VRST01/ - Real Time Shadows for Animated Crowds in Virtual Cities
Pre-computed Radiance Transfer (PRT)
http://www.efd.lth.se/~d99pc/thesis.html - Pre-computed Radiance Transfer (PRT)
http://www.graphics.cornell.edu/research/globillum/ - Precomputed Radiance Transfer for Real-Time Rendering
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/PRT/PRT.asp - Precomputed Radiance Transfer (DirectX)
Spherical Harmonics
http://www.yasrt.org/shlighting/ - Spherical Harmonic Lighting with OpenGL
http://www.paulsprojects.net/opengl/sh/sh.html - Spherical Harmonic Lighting (Demo OpenGL)
http://www.du.edu/~jcalvert/math/harmonic/harmonic.htm - Spherical Harmonics
http://hyperphysics.phy-astr.gsu.edu/hbase/math/sphhar.html - Spherical Harmonics
http://www.flipcode.com/cgi-bin/msg.cgi?showThread=00008110&forum=3dtheory&id=-1 - Spherical Harmonics 3D Theory
http://7.1911encyclopedia.org/S/SP/SPHERICAL_HARMONICS.htm - SPHERICAL HARMONICS (Encyclopedia)
http://icl.pku.edu.cn/yujs/MathWorld/math/s/s578.htm - Spherical Harmonic
http://citeseer.ist.psu.edu/mohlenkamp98fast.html - A Fast Transform for Spherical Harmonics (1998)
http://citeseer.ist.psu.edu/cis?q=spherical+harmonics&submit=Search+Documents&cs=1 - Spherical Harmonics Research Index
Wavelets
http://graphics.stanford.edu/papers/allfreq/ - All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation
http://graphics.stanford.edu/papers/allfreqmat/ - Triple Product Wavelet Integrals for All-Frequency Relighting
http://www.wavelet.org/index.php - The Wavelet Digest (Forum)
http://grail.cs.washington.edu/projects/wavelets/related.html - Wavelets for Computer Graphics
http://www.gvsu.edu/math/wavelets/tutorials.htm - Discovering Wavelets: Tutorial
Light Mapping
http://www.flipcode.com/articles/article_lightmapping.shtml - Light Mapping - Theory and Implementation
http://members.net-tech.com.au/alaneb/lightmapping_tutorial.html - Lightmapping Tutorial
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/tut4 - Cone3D OpenGL Tutorial 4 - LIGHTMAPPING
Photon Mapping
http://graphics.stanford.edu/papers/photongfx/ - Photon Mapping on Programmable Graphics Hardware
http://graphics.ucsd.edu/~henrik/papers/ewr7/ - Global Illumination using Photon Maps
http://www.ics.uci.edu/~pablo/EECS204/photonmapping/ - Photon mapping
http://www.ma.utexas.edu/users/jpearson/photonmapping.html - Using photon mapping to create global illumination and caustics in the basic ray-tracer
http://www.cs.arizona.edu/classes/cs534/photonmapping.pdf - Photon mapping (pdf)
http://wscg.zcu.cz/wscg2003/Papers_2003/G79.pdf - Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates (pdf)
http://www.cs.mtu.edu/~shene/PUBLICATIONS/2005/photon.pdf - Photon Mapping Made Easy (pdf)
http://www.cs.berkeley.edu/~goktekin/cs184/final-projects-sp2004/photon_mapping/ - Photon Mapping Demonstration

Research / Publications

http://research.microsoft.com/~ppsloan/ - Home Page for Peter-Pike Sloan
http://research.microsoft.com/~hoppe/ - Hugues Hoppe's home page
http://graphics.csail.mit.edu/~kautz/ - Jan Kautz
http://graphics.csail.mit.edu/~ericchan/ - Eric Chan
http://graphics.csail.mit.edu/~fredo/ - Frédo Durand
http://graphics.cs.uiuc.edu/~jch/ - John C. Hart
http://www.graphics.cornell.edu/~eric/ - Eric LaFortune
http://www.cs.unc.edu/~andrewz/ - Andrew Zaferakis
http://www1.cs.columbia.edu/~ravir/ - Ravi Ramamoorthi Thi's home page
http://research.microsoft.com/users/xtong/xtong.html - Xin Tong
http://graphics.ucsd.edu/~henrik/ - Henrik Wann Jensen's homepage
http://myweb.hinet.net/home7/hks/ - Ke-Sen Huang
http://www.cs.unc.edu/~coombe/ - Greg Coombe
http://www.cs.unc.edu/~dm/ - Dinesh Manocha
http://www.cs.unc.edu/~redon/ - Stephane Redon
http://www.cs.utah.edu/~wyman/ - Chris Wyman's Web Page
http://www.iit.bme.hu/~szirmay/puba.html - Computer Graphics Research Group - Publications
http://graphics.stanford.edu/ - Computer Graphics at Standford University
http://wscg.zcu.cz/wscg2004/wscg_program.htm - WSCG 2004: Full papers are published in Journal of WSCG
http://graphics.cs.uni-sb.de/Publications/ - Computer Grahpik UdS: Publications
http://www.research.scea.com/research/research.html - Sony Computer Entertainment America Research and Development
http://www.dgp.toronto.edu/publications.htm - dynamic graphics project (dgp) Publications
http://www.openrt.de/Publications/index.html - Publications related to the OpenRT Interactive Ray Tracing Project
http://myweb.hinet.net/home7/hks/Papers2003/egsr2003Papers.htm - Eurographics Symposium on Rendering 2003 Papers
http://myweb.hinet.net/home7/hks/Papers2004/egsr2004Papers.htm - Eurographics Symposium on Rendering 2004 Papers
http://www.acm.org/jgt/topics.html - journal of graphics tools: index of papers
http://www.cs.unc.edu/~geom/ - UNC Gamma Research Group: Geometric Algorithms for Modeling, Motion and Animation
http://graphics.cs.brown.edu/research/pub/ - Brown University Graphics Group Publications
http://www.eecs.berkeley.edu/Research/Areas/CS/graphics/papers/ - UC Berkley Graphics Group Papers
http://artis.inrialpes.fr/Publications/ - Artis publications
http://graphics.csail.mit.edu/publications.html - Computer Graphics Group

Scene Subdivision Methods

Spatial subdivision Algorithms
http://www.cgg.cvut.cz/~havran/DISSVH/dissvh.pdf - Heuristic Ray Shooting Algorithms (pdf)
http://www-2.cs.cmu.edu/~fp/courses/02-graphics/pdf-color/17-spatial.pdf - Spatial Data Structures (pdf)
http://www-2.cs.cmu.edu/~fp/courses/graphics/pdf-6up/17-spatial.pdf - Spatial Data Structures (pdf)
http://www.devmaster.net/articles/graphics_alg/ - Advanced Graphics Algorithms
http://www.flipcode.com/articles/article_thoughtsvisibility.shtml - Thoughts On Visibility Determination - In Dynamic, Semi-Static, and Static Scenes
http://www.cs.utk.edu/~huangj/CS594F03/sGqUkD.ppt - Hierarchical Data Structures, Scene Graph and Quaternion (ppt)
http://www.dcc.ufmg.br/~josepio/discp/modgeo/modgeo.html - Modelagem de Sólidos
Binary Space Partitioning Trees (BSP Trees)
http://www.gamedev.net/reference/programming/features/bsptree/bsp.pdf - Binary Space Partioning Trees and Polygon Removal in Real Time 3D Rendering (pdf)
http://www.geocities.com/SiliconValley/2151/bsp.html - Introduction to Binary Space Partition Trees
http://www.gamedev.net/reference/articles/article657.asp - BSP Tree Frequently Asked Questions (FAQ)
http://maven.smith.edu/~mcharley/bsp/createbsptree.html - Binary Space Partitioning: How do you create a bsp tree?
http://www.pixelate.co.za/issues/1/articles/bsp_trees.htm - 2D and 3D BSP trees
http://www.delphi3d.net/articles/printarticle.php?article=bsptrees.htm - BSP trees
http://www.vrsource.org/~kevin//bsp/index.html - BSP Tree Algorithm in 3 Dimensions
ftp://ftp.3dmaileffects.com/pub/FluidStudios/BSP/Fast_BSP_Tree_Generation_Using_Binary_Searches.pdf - Fast BSP Tree Generation Using Binary Searches (pdf)
http://www-compsci.swan.ac.uk/~csandrew/papers/disser.pdf - An Investigation into Real-time 3D Polygon Rendering using BSP Trees (pdf)
http://www.cs.sun.ac.za/~henri/bsp_tutorial.pdf - A Tutorial on Binary Space Partitioning Trees (pdf)
http://mega.ist.utl.pt/~ic-cv/bsp-portais.ppt - Técnicas de Aceleração (ppt)
http://www.inf.ufrgs.br/cg/teaching/inf01044/comba/class15.pdf - Binary Space Partitioning Trees (pdf)
Quadtrees
http://www.lcad.icmc.usp.br/~nonato/ED/Quadtree/quadtree.htm - Quadtree
http://www.inf.unisinos.br/~ari/estrut/quad/Quadtree.htm - QuadTree
http://www.inf.ufsc.br/~visao/1998/harley/quadtree.htm - Quadtree
http://w3.impa.br/~apneto/quadtrees/quadweb/balance.html - Quadtrees Balanceadas
http://www.gamedev.net/reference/articles/article1303.asp - Quadtrees
Octrees
http://www.flipcode.com/tutorials/tut_octrees.htm - An Introduction To Octrees
http://www.gamasutra.com/features/19970801/octree.htm - Octree Partitioning Techniques
http://www.gametutorials.com/Tutorials/OpenGL/Octree.htm - Octree Tutorial
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/tut3 - Cone3D OpenGL Tutorial - Octrees
http://chiranjivi.tripod.com/octrav.html - A Recursive Approach for Octree Traversal
http://www.gamasutra.com/features/19970801/octree.htm - Octree Partitioning Techniques
http://www.inf.ufsc.br/~visao/1998/harley/octree.htm - Octree
KD-Trees (K Dimensional Trees)
http://www.inf.unisinos.br/~ari/estrut/kdtree/kd-tree.html - K-D Tree
http://www.inf.unisinos.br/~ari/estrut/kdtree41/kdtree.html - Árvores K-D
http://www.flipcode.com/articles/article_raytrace07.shtml - Raytracing Topics & Techniques - Part 7: Kd-Trees and More Speed
http://www.autonlab.org/autonweb/documents/papers/moore-tutorial.pdf - An intoductory tutorial on kd-trees (pdf)
http://www.iit.bme.hu/~szirmay/katt/Szecsi.pdf - Improvements on the kd-tree (pdf)
http://www.cs.wisc.edu/~schenney/courses/cs638-f2001/lectures/cs638-12.ppt - kD-trees and BSP trees (ppt)
http://www.cs.auc.dk/~simas/aalg04/slides/aalg11.ppt - Advanced Algorithm Design and Analysis (Lecture 11) (ppt)
http://www.cs.duke.edu/~tavi/papers/bkdtree.pdf - Bkd-tree: A Dynamic Scalable kd-tree (pdf)
http://graphics.stanford.edu/~tpurcell/pubs/search.pdf - Optimizing Search Strategies in k-d Trees (pdf)
http://www-2.cs.cmu.edu/~kdeng/thesis/kdtree.pdf - Efficient Memory Information Retrieval (pdf)
http://www-2.cs.cmu.edu/~kdeng/thesis/kdregress.pdf - Kd-tree for Various Regressions (pdf)
http://filebox.vt.edu/users/jegrant/stuff/kdtrees.html - Spatial Data Structures
http://www.rolemaker.dk/nonRoleMaker/uni/algogem/kdtree.htm - KD Tree Demo
Portals / PVS (Possible Visible Sets)
http://members.net-tech.com.au/alaneb/portals_tutorial.html - Portals/PVS Tutorial
http://www.fairyengine.com/articles/portals.htm - Portals
http://www.cs.virginia.edu/~luebke/publications/portals.html - Portals and Mirrors - Simple, Fast Evaluation of Potentially Visible Sets
http://www.gamedev.net/reference/articles/article981.asp - Inside Quake: Visible-Surface Determination

Curves / Surfaces

http://www.doc.ic.ac.uk/~dfg/AndysSplineTutorial/ - Spline Curves and Surfaces
http://www.gamedev.net/reference/articles/article1808.asp - Bezier Curves and Surfaces
http://www.gamasutra.com/features/19990611/bezier_01.htm - Curved Surfaces Using Bézier Patches
http://www.flipcode.com/articles/tp_issue03.shtml - Theory & Practice - Issue 03 - Curved Surfaces
http://tfpsly.planet-d.net/Docs/TomHammersley/bezier.htm - Realtime Bezier Curves And Surfaces
http://www.cs.wpi.edu/~matt/courses/cs563/talks/surface/bez_surf.html - Rendering Cubic Bezier Patches
http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/ - CS3621 Introduction to Computing with Geometry Notes
http://personales.unican.es/iglesias/CD-CG/Bezier.pdf - Bezier Curves and Surfaces (pdf)
http://www.cs.virginia.edu/~gfx/courses/2004/Intro.Fall.04/handouts/17-curved_surfaces.pdf - Parametric Curves & Surfaces (pdf)
http://home.tiscali.be/piet.verplancken3/bezier/ - Bézier curves and Bézier surfaces
http://www.inf.pucrs.br/~pinho/CG/Aulas/Curvas/Curvas.htm - Curvas Paramétricas
http://avt.tagus.ist.utl.pt/programa/CurvasSuperficies.pdf - Curvas e Superfícies (pdf)
Bezier Curves
http://www.gamedev.net/reference/articles/article888.asp - Unraveling Beziér Splines
http://www.ibiblio.org/e-notes/Splines/Bezier.htm - Bezier spline curves
http://moshplant.com/direct-or/bezier/ - Bezier Curves
Bezier Surfaces
http://www.gamasutra.com/features/19991027/deloura_01.htm - An In-Depth Look at Bicubic Bezier Surfaces
Splines
http://www.gamedev.net/reference/articles/article1497.asp - Smooth interpolation of irregularly spaced keyframes
http://www.ddt.pwp.blueyonder.co.uk/evgeny/Intro/Intro.htm - An Interactive Introduction to Splines
http://graphics.cs.ucdavis.edu/CAGDNotes/CAGD-Notes.html - On-Line Geometric Modeling Notes
http://www.professores.uff.br/pitagoras/artigos/Spline/boor.html - Splines e o Algoritmo de Carl de Boor
Non-Uniforme Rational B-Splines (NURBS)
http://www.nar-associates.com/nurbs/nurbs.html - An Introduction to NURBS
http://www.gamasutra.com/features/19991117/macri_pfv.htm - Using NURBS Surfaces in Real-time Applications
http://www.gamasutra.com/features/20020715/mollerhaines_01.htm - Bézier Triangles and N-Patches

Collision Detection

http://www-rocq.inria.fr/~redon/research.htm - Stephane Redon - Research (Continuous collision detection in rigid bodies)
http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#intersect_RayTriangle - Intersection of Rays/Segments with Triangles
http://www.cs.wichita.edu/~chou/tang1.doc - Fast and Accurate Continuous Collision Detection between Rigid Bodies
http://gamedev.cs.cmu.edu/fall2002/gamedev/slides/11_CollisionDetection.pdf - Collision Detection (pdf)
http://www.gamedev.net/reference/articles/article736.asp - Practical Collision Detection
http://www.peroxide.dk/papers/collision/collision.pdf - Improved Collision Detection & Response (pdf)
http://www.flipcode.com/articles/article_basiccollisions.shtml - Basic Collision Detection
http://www.stanford.edu/~jgao/collision-detection.html - Collision Detection
http://web.informatik.uni-bonn.de/II/ag-klein/people/zach/papers/diss.html - Virtual Reality in Assembly Simulation - Collision Detection, Simulation Algorithms, and Interaction Techniques
http://www.cs.brown.edu/courses/gs007/lect/sim/web/murat.html - Collision Detection
http://www.paralelo.com.br/documentos/Real-Time%20Collision%20Detection%20and%20Response%20with%20AABB%20(Full-English).pdf - Real-Time Collision Detection and Response with AABB (pdf)
http://www.mrtc.mdh.se/publications/0354.pdf - Collision Detection for Continuously Deforming Bodies (pdf)
http://www.realtimerendering.com/int/ - 3D Object Intersection
http://www.harveycartel.org/metanet/tutorials/tutorialB.html - Grid-Based Collision Detection and Raycasting
http://www.cg.tuwien.ac.at/studentwork/CESCG/CESCG-2003/LKavan/ - Rigid Body Collision Response
http://geometryalgorithms.com/algorithm_archive.htm - Geometry Algorithm Archive
http://www.cg.tuwien.ac.at/studentwork/CESCG/CESCG-2000/PSovis/ - Collision Detection and Impulse Dynamics in Real time Applications
http://www.cs.montana.edu/~charon/thesis/tutorials/collision.php - Collision Detection
http://www.cs.unc.edu/~ehmann/Courses/290-72-pb/projfinal.html - Stephen's COMP 290-72 Project Final Report - Collision Detection for Non-Convex Polyhedral Models
http://www.csse.monash.edu.au/hons/projects/1995/William.Fang/report.html - Collision Detection
http://gamma.cs.unc.edu/CULLIDE/ - CULLIDE: Interactive Collision Detection Between Complex Models in Large Environments using Graphics Hardware
Separating Axis Method
http://www.harveycartel.org/metanet/tutorials/tutorialA.html - N Tutorials - Collision Detection and Response
http://www.gamasutra.com/features/20000330/bobic_pfv.htm - Advanced Collision Detection Techniques
http://www.magic-software.com/Documentation/MethodOfSeparatingAxes.pdf - Intersection of Convex Objects: The Method of Separating Axes (pdf)
Intersections
http://www.cs.princeton.edu/courses/archive/fall00/cs426/lectures/raycast/raycast.pdf - Ray Casting (pdf)
http://undergraduate.csse.uwa.edu.au/units/233.413/Tutorials/Tutorial04.html - Ray-Object Intersections
http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm - Intersections of Rays, Segments, Planes and Triangles in 3D
Ray - Sphere
http://www.cs.cornell.edu/Courses/cs417/2003sp/Lectures/Lecture33/33rayintersection.pdf - Ray-Surface: Intersection Ray intersection (pdf)
http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter1.htm - Ray-Sphere Intersection
http://www.csee.umbc.edu/~olano/435f02/ray-sphere.html - ray-sphere intersection
Ray - Box
http://pages.cpsc.ucalgary.ca/~blob/ps/jgt04.pdf - Fast Ray-Axis Aligned Bounding Box Overlap Tests with Plucker Coordinates (pdf)
http://www.cs.utah.edu/~awilliam/box/ - Ray-Box Intersection Algorithm
http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter3.htm - Ray - Box Intersection
http://www.cs.princeton.edu/~rmorley/pubs/williams.pdf - An Efficient and Robust Ray-Box Intersection Algorithm (pdf)
http://www.flipcode.com/cgi-bin/fcarticles.cgi?show=65014 - SSE Ray/Box Intersection Test
Ray - Triangle
http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf - Fast, Minimum Storage Ray/Triangle Intersection (pdf)
http://www.cfxweb.net/modules.php?name=News&file=article&sid=1308 - Ray(/segment)-triangle intersection tests for dummies
http://www.cs.cornell.edu/Courses/cs465/2004fa/cvs/asgn/ray1/raytri.pdf - CS465 Notes: Simple ray-triangle intersection (pdf)
Triangle - Box
http://www.cs.lth.se/home/Tomas_Akenine_Moller/pubs/tribox.pdf - Fast 3D Triangle-Box Overlap Testing (pdf)
http://www.magic-software.com/Documentation/DynamicCollisionDetection.pdf - Dynamic Collision Detection using Oriented Bounding Boxes (pdf)
Triangle - Triangle
http://www.acm.org/jgt/papers/GuigueDevillers03/ - Fast and Robust Triangle-Triangle Overlap Test using Orientation Predicates
http://knight.cis.temple.edu/~lakaemper/courses/cis350_2004/etc/moeller_triangle.pdf - A Fast Triangle-Triangle Intersection Test (pdf)

Physics

http://www.lightandmatter.com/ - Light and Matter: educational materials for physics and astronomy
http://panoramix.ift.uni.wroc.pl/~maq/eng/index.php - Physics Simulations
http://physics.webplasma.com/physicstoc.html - Physics For Beginners: An introduction to physics for the absolute beginner
http://www.d6.com/users/checker/dynamics.htm - Chris Hecker's Rigid Body Dynamics Information
http://astronomy.swin.edu.au/~pbourke/ - Paul Bourke - Personal Pages
http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/ - David Baraff's Home Page - An Introduction to Physically Based Modeling
http://www.racer.nl/ - Racer Free Car Simulation
http://www.gaffer.org/articles/ - Articles on Physics
http://www.euclideanspace.com/physics/index.htm - 3D Physics
http://www.physics.uoguelph.ca/tutorials/tutorials.html - Physics Tutorials
http://www.uno.edu/~rgreene/Illuminations/html/IllumMain.html - Physics Illuminations
http://www.lightandmatter.com/html_books/1np/ - Newtonian Physics by Benjamin Crowell
http://www.lightandmatter.com/html_books/2cl/ - Conservation Laws by Benjamin Crowell
http://www.lightandmatter.com/html_books/3vw/ - Vibrations and Waves by Benjamin Crowell
http://www.lightandmatter.com/html_books/4em/ - Electricity and Magnetism by Benjamin Crowell
http://www.lightandmatter.com/html_books/5op/ - Optics by Benjamin Crowell
http://www.lightandmatter.com/html_books/6mr/ - The Modern Revolution in Physics by Benjamin Crowell
http://www.phys.uconn.edu/~rcote/ - Physics for Engineers
http://geocities.yahoo.com.br/saladefisica6/ - Conceitos de Física
http://www.ps.uci.edu/~shoup/p3aweb/home.html - Physics 3A: Basic Physics I
http://www.pixar.com/companyinfo/research/pbm2001/ - Pixar Research - Physically Based Modeling
http://graphics.ucsd.edu/courses/cse169_w04/ - CSE 169: Computer Animation
http://www.myphysicslab.com/index.html - MyPhysicsLab - Physics Simulation with Java
Rigid Body Dynamics
http://theory.ph.man.ac.uk/~mikeb/lecture/pc167/rigidbody/contents.html - Rigid-body motion
http://www.d6.com/users/checker/dynamics.htm - Rigid Body Dynamics
http://kwon3d.com/theory/rigid.html - Rigid Body Dynamics
http://www.cs.unc.edu/~ehmann/RigidTutorial/ - Rigid Body Simulation Tutorial
http://www.diku.dk/forskning/image/teaching/Courses/e02/RigidBodySimulation/ - Rigid Body Simulation
http://www.ime.auc.dk/people/employees/md/LectureNotes.htm - Analysis of Multibody Systems
http://www.diku.dk/forskning/image/teaching/Courses/f03/MultibodyDynamics/ - Multibody Dynamics F2003
Vehicles
http://www.miata.net/sport/Physics/ - Physics of Racing Series
http://home.planet.nl/~monstrous/tutcar.html - Car Physics for Games
Physics Engines
http://ode.org/ - Open Dynamics Engine - ODE
http://www.novodex.com/ - NovodeX - game development technology
http://physicsengine.com/ - Newton Game Dynamics
http://havok.com/ - HAVOK: Dynamic Gameplay
http://www.tokamakphysics.com/ - Tokamak Game Physics SDK
http://www.caledyn.com/ - CaleDyn Physics Engine
Particle Systems
http://n0n4m3.gamedev-pt.net/?pag=particle_system - Tutorial - Particle system by Ricardo Sabino
http://www.cs.wpi.edu/~matt/courses/cs563/talks/psys.html - Particle Systems by Allen Martin
http://members.net-tech.com.au/alaneb/particles_tutorial.html - Particles Tutorial by Alan Baylis
http://www.gamasutra.com/features/20000623/vanderburg_pfv.htm - Building an Advanced Particle System
http://www.evl.uic.edu/cavern/rg/20030201_leigh/pse.html - Particle System Example
http://www.cs.unc.edu/~davemc/Particle/ - Particle System API
http://www.martinb.com/physics/particles/index.htm - Particle Systems
http://astronomy.swin.edu.au/~pbourke/modelling/particle/ - Particle System Example
http://www.siggraph.org/education/materials/HyperGraph/animation/particle.htm - Particle Systems
http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/pbm/particles.pdf - An Introduction to Physically Based Modeling: Particle System Dynamics (pdf)
http://www.nondot.org/~kungfoomaster/Tut5.html - Tutorial 5: Particle Systems (Java + OpenGL)
http://www.naturewizard.com/tutorial08.html - TUTORIAL 8 - Particle System
http://www.evl.uic.edu/cavern/rg/20030201_leigh/ - Particle & Spring Systems C++ Class Library

Photoshop

http://www.good-tutorials.com/ - Good Tutorials - Adobe Photoshop Tutorials
http://www.pslover.com/tutorials.php - Photoshop Tutorials Page
http://www.3dcafe.com/asp/tutphotoshop.asp - 3D Cafe's Free Photoshop Tutorials
http://www.icehousedesigns.com/tutorials/photoshop/huge_photoshop_tutorial_list.php - Photoshop Tips & Tutorial List
http://www.xanthic.net/tutorialsps.htm - Xanthic eye (Adobe Photoshop 5+)
http://www.proeffect.com/tutorials.php - Graphic Tutorial, Database
http://user.fundy.net/morris/photoshop.shtml - Some Photoshop Tutorials


DemoScene

http://www.scene.org/ - scene.org
http://www.hornet.org/ - Hornet Archive
http://www.inercia.org/ - inércia
http://awards.scene.org/ - Scene.org Awards
http://www.pouet.net/ - pouet.net :: your online demoscene resource
http://gfxzone.planet-d.net/frames.html - GFXZone - the ultimate demo scene graphics site!
http://www.calodox.scene.org:8080/demoo/ - a demo a day keeps the doctor away
http://www.ojuice.net/ - Orange Juice - The demoscene information center
http://www.monostep.org/ - monostep.org
http://www.demoscene.ru/english/news/ - ..:: demoscene.ru ::..
http://ths.demoscene.org/start.html - T H S
http://scene.dem.ru/index.php - [ The Flash Demo - Scene ] - Flash Demoscene Developer Resource

Groups

http://www.farb-rausch.com/ - farbrausch

Astronomy

http://www.msss.com/moc_gallery/ - Mars Global Surveyor Mars Orbiter Camera Image Gallery
http://nix.nasa.gov/browser.html - NASA Image eXchange (NIX)
http://www.fourmilab.ch/cgi-bin/uncgi/Earth - Earth View
http://hubblesite.org/newscenter/ - Hubble Space Telescope Public Pictures

Images

http://www.deviantart.com/ - deviantART: where ART meets application
http://www.fellah.net/ - fellah's portofolio
http://www.cgchallenge.com/ - The International CG Challenge
http://www.arseiam.com/ - Arse i Am
http://www.splutterfish.com/sf/gallery_index.php - SplutterFish Gallery
http://www.angelfire.com/trek/space-warped/universe.html - Space Images
http://hackersplayground.org/humor/linuxchicks/ - Linux Chicks
http://www.razorimages.com/ - RAZORimages Creation
http://bodyscapes.com/ - Bodyscape Gallery
http://www.gameswallpapers.com/ - Game Wallpapers
http://www.geocities.com/musback/ - Great Images
http://wp.3dwars.net/ - 3D Wallpapers
http://www.3dshop.com/ - 3D Shop - 3D Image Gallery
http://www.fotopt.net - foto@pt - Fotografia em Português
http://www.c82.net/php/portfolio.php - Fractals
http://www.isolenelmondo.com/wallpaper/wallpaper.html - Free Landscape Wallpapers
http://members.iinet.net.au/~drew1/ - Drews Page of things and whatnotn
http://www.stevengiesler.com/ - Steven Giesler
http://www.cgtalk.com/ - CG Talk - Digital Visual Effects Professionals
http://www.threedy.com/ - Threedy Forums
http://www.webshots.com - Webshots - Your World of Photos

Optical Illusions

http://www.sandlotscience.com/ - SandlotScience - Optical Illusions
http://www.optillusions.com/ - Amazing Optical Illusions
http://www.chez.com/ophtasurf/illusions_extraordinaires5.htm - Les plus belles Illusions du monde
http://www.michaelbach.de/ot/index.html - Optical Illusions & Visual Phenomena


Games

Online

http://www.mazeworks.com/home.htm - MazeWorks - Java Games and Puzzles
http://www.crystalnewmedia.com/gridlock/gridlock.html - Gridlock
http://www.kognis.com/ - Kognis.com - O jogo que testa a tua cultura geral
http://www.planetgr.com/g/flashman/index.htm - Nice old games
http://www.psych-central.com/mind.htm - Mind games
http://www.asciitable.com/ - Border and boxes game
http://195.92.224.73/j20 - piss beer
http://www.pimpernel.com/sokoban/sokoban.html - Sokoban 2.0
http://members.lycos.nl/sokoban/flash/ - Another Sokoban
http://www.pumbo.com/index.php?g=2&p=3 - Lots of games
http://http://www.flash-game.net - Flash games
http://www.peugeotsport.co.uk/game/ - Peugeot car game
http://www.robertobaggio.com/games/index.asp - Roby Baggio Official Passion Network
http://www.newgrounds.com/portal/view.php?id=65694 - Fighting game
http://www.pornstarguru.com/ - Porn star guru
http://www.gamespyarcade.com/software/webgames/sicktwisted//fivefinger/fivefinger_index.htm - Five Finger Fillet
http://www.lan-px.org/macacao/fun/files/pearl.swf - Pearls
http://ghost.aesthetic.ru/ - Seconds of madness
http://teen-ass.org/pingu/ - Throw the pinguin
http://memelo.julianors.org/ysp2.swf - Pinguin 2
http://www.play4traffic.com/game.php - Letters
http://hannu.daug.net/letters/index.php - Letters 0.9
http://www.jogo-crl.pt.vu/ - Acerta lá dentro!
http://adverts.freeloader.com/zurich/ - Parking: Battle of the sexes

AbandonWare

http://abandonweb.tuol.org/ - Old games webring
http://www.adventure-hall.com/ - The Adventure Games Hall of Fame
http://www.abandonwarering.com/ - The Abandonware Ring
http://www.the-underdogs.org/ - Home of the Underdogs
http://www.freeoldies.com/ - Abandonware Search Engine
http://www.dosgames.com/ - Free Games: Over 200 DOS Games
http://www.oldwarez.com/ - OldWarez.com
http://www.xtcabandonware.com/ - [XTC Abandonware]

Copyright © 2001-2010 Ricardo Sabino (aka )
Hosted by codingcorner.net |