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10-07-16 20:07
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Visit
VISITORS:
Links
GameDev-PT
Community
http://www.nomorecoins.info/
-
Carlos Ramalhão
http://mcjdj.com
-
Carolina Jesus
http://code.diogolapa.com/
-
Diogo Lapa
http://fozi.codingcorner.net/
-
Diogo Teixeira - FoZi
http://filami.videmogroup.org/
-
Filipe Amim - Filami
http://innervortex.gamedev-pt.net/
-
Frederico Martins - InnerVortex
http://www.guilherme-santos.net
-
Guilherme Santos - Gads
http://hm3darte.no.sapo.pt/
-
Hilario Martins
http://jaerder.videmogroup.org/v3
-
Jaerder Sousa - Jae686 @ Videmogroup
http://www.voltaico-engine.net/
-
João Cabeleira - JCabeleira
http://agnor.gamedev-pt.net/
-
João Portela - Agnor's HQ
http://sigma.gamedev-pt.net/
-
João Ramos - SigmaGL
http://djoker.no.sapo.pt/
-
Luís Santos - Djoker
http://www.ididitforthepoly.com/
-
Marco Leal - Malicivs
http://kazuya.gamedev-pt.net/
-
Marco Vale - Kazuya Mochu
http://jetcube.eu/
-
Paulo Lopes
http://www.engelik.net/
-
Paulo Silva
http://www.edgesize.com/
-
Pedro Amorim - Bitmap
http://www.musicbypedro.com/
-
Pedro Camacho
http://www.pedronunes.net/
-
Pedro Nunes - Reveries
http://www.pedrobatistasanto.com/
-
Pedro Santo
http://psantos-blog.zi-yu.com/
-
Pedro Santos - {PRE}
http://sites.google.com/site/lrvsilva/Home
-
Rogério Silva - Donnie
http://www.rubenvalente.com/
-
Ruben Valente
http://ruiguerreiro.com/
-
Rui Guerreiro
http://sites.google.com/site/orepmetiur/
-
Rui Tempero
http://pwp.netcabo.pt/samuelmoura/
-
Samuel Moura
http://neonprannock.no.sapo.pt/
-
Sérgio Santos - neon_prannock
http://realtimecg.gamedev-pt.net/
-
Tiago Sousa - Real Time Rendering
http://www.pixelnerve.com/v/
-
Victor Martins - victamin
http://vsoftgames.com/
-
Vitor Almeida - VSoftGames
Foruns & Projects
http://www.3donline.com.pt/
-
3Donline - Forum - 3D Community and other digital arts
http://www.almansur.net/
-
Almansur
http://www.eurogamer.pt/
-
Eurogamer.pt
http://forum.gamedev-pt.net/
-
Fórum GameDev-PT
http://www.gamedev-pt.net/
-
GameDev-PT - Game development, Portuguese community
http://www.ntstudios.net/
-
NanotechGames
http://www.orionsbelt.eu/
-
Orion's Belt
http://rcmania.gamedev-pt.net/
-
Project RCmania
http://sueca-ojogo.tugagames.com/
-
Sueca - The game
http://tugapod.pt.la/
-
Tugapod - Portuguese Online Role Playing Game
http://dev.undersiegegame.com/
-
Under Siege developer's diary
Companies/Associations
http://www.axelevel.com/
-
AxeLevel
http://blitpop.com/
-
BlitPop
http://www.blueshark.com.pt/
-
Blueshark Studios
http://www.candycaneapps.com/
-
Candy Cane
http://www.floatstudios.pt/
-
Floatstudios
http://www.gameinvest.net/
-
GameInvest
http://www.inovaworks.com/
-
Inovaworks
http://www.move-interactive.com/
-
Move Interactive
http://www.neogen2.com/index.html
-
Neogen2 Creations
http://www.rtsolutions.pt/
-
Real Time Solutions
http://www.seed-studios.com/
-
Seed Studios
http://www.spcvideojogos.org/
-
Sociedade Portuguesa de Ciências dos Videojogos
http://www.spellcasterstudios.com/
-
Spellcaster Studios
http://www.tapestrysoftware.com/index-1.html
-
Tapestry Software
http://vortixgames.com/
-
Vortix Games
http://www.ydreams.com/
-
YDreams
Homepages
http://darkcid.no-ip.com
-
Daniel Bento
(offline)
http://mundodotnet.blogspot.com/
-
David Júlio - Mundo .NET
http://bugio.org/hugolopes/
-
Hugo Lopes - Shagma
http://bugio.org/moloch/
-
Leonel Martins - /dev/spunkz - Leonel Martins Blurg!
http://inpakto.blogspot.com/
-
Pedro Palma - Letras soltas
http://naohamaissacos.blogspot.com/
-
Sérgio Cortes - Não há mais sacos...
Tutorials / Programming
Game and Graphics Programming
http://www.gamedev.net
-
All your game development needs
http://www.flipcode.com
-
Daily Game Development News & Resources
http://www.gamasutra.com
-
The Art & Science of Making Games
http://www.gametutorials.com
-
GameTutorials - Game programming with a personality
http://www.cfxweb.net/
-
Demo & Game development
http://nehe.gamedev.net/
-
NeHe Productions (Great OpenGL page)
http://www.realtimerendering.com/portal/
-
Indispensable Computer Graphics Sites
http://www.realtimerendering.com/
-
Real-Time Rendering Resources
http://stevehollasch.com/cgindex/index.html
-
Steve's Computer Graphics Index
http://www.opengl.org/
-
High Performance 2D/3D Graphics
http://developer.nvidia.com/
-
NVIDIA Developer Home
http://www.ati.com/developer/index.html
-
ATI Developer: Get the programming information for the coolest, most advanced graphics processors
http://www.pvrdev.com/
-
PowerVR Developer Relations
http://www.codecolony.de/
-
CodeColony (Lots of OpenGL tutorials)
http://pws.prserv.net/mfcogl/
-
MFC & OpenGL
http://www.naturewizard.com/
-
Site dedicated to the graphical simulation of nature
http://www.magic-software.com/Documentation.html
-
A great source for helpful math/3d algorithms
http://www.gamespp.com/
-
Games & Game Programming - Games++
http://www.gdse.com/
-
The Game Programming and Design Search Engine
http://www.geocities.com/SouthBeach/7504/links.htm
-
Links about Programming
http://members.net-tech.com.au/alaneb/opengl_links.html
-
Al's OpenGL Programming Links
http://www.ur.co.nz/static/default_pageid_5.htm
-
Visual Basic + .Net + Web + DirectX Tutorials
http://www.ultimategameprogramming.com/index2.php
-
Ultimate Game Programming - Virtual Perfection
http://pisa.ucsd.edu/cse191/
-
CSE 191: Video Game Programming Seminar
http://www.dca.ufrn.br/~ambj/ele435/opengl/
-
Introdução à computação gráfica com OpenGL
http://www.mat.ufpb.br/~lenimar/cgraf/
-
Computação Gráfica, Curvas e Superfícies
Artificial Intelligence
http://www.gameai.com/
-
Game AI Page
http://ai-depot.com/
-
Lots of Stuff about AI
http://ai.box.sk/
-
ai.box.sk
http://satirist.org/learn-game/
-
Machine Learning in Games
http://satirist.org/learn-game/links/tutorial.html
-
Tutorials
http://www.pathengine.com/
-
Pathfinding
http://ai.eecs.umich.edu/people/laird/gamesresearch.html
-
John Laird's Artificial Intelligence & Computer Games Research
http://www.cs.berkeley.edu/~russell/ai.html
-
AI on the Web
http://www.engr.uvic.ca/~aschoorl/ceng420/
-
CEng 420: Artificial Intelligence
http://www.gamasutra.com/features/20000619/wright_01.htm
-
More AI in Less Processor Time
http://alicebot.org/
-
ALICE AI Foundation
http://f6.co.nz/artificial/main.html
-
Artificial Inteligence for Music
http://www.gamasutra.com/features/19991206/funge_pfv.htm
-
AI for Games and Animation: A Cognitive Modeling Approach
http://www.ai-junkie.com/
-
Neural Networks / Genetic
http://www.pmsi.fr/sxcxmpa.htm
-
Neural Net Demonstrations
http://www.gamasutra.com/gdc2003/features/20030307/leonard_pfv.htm
-
GDC 2003: Building an AI Sensory System: Examining The Design of Thief: The Dark Project
http://www.gamasutra.com/features/19970601/build_brains_into_games.htm
-
Building Brains into Your Games
http://www.di.ufpb.br/ulysses/ia/sites.htm
-
IA Links
http://www.brillianet.com/programming/artificial_intelligence/tutorials/index.htm
-
Artificial Intelligence - Tutorials
http://www.aic.nrl.navy.mil/galist/dissert.html
-
Dissertations related to Evolutionary Computation
http://laseeb.isr.ist.utl.pt/acrosa/workshops/agva99/Pzoings3D/index.htm
-
PZoings 3D - Imersão e interacção em vida artificial
Robotics
http://sweet.ua.pt/~a25408
-
Azeiteiro Team
Shadow & Lighting
Global Illumination
http://www-2.cs.cmu.edu/afs/cs/project/classes-ph/860.96/pub/www/860.html
-
Special Topics in Computer Graphics: Global Illumination
http://www.cs.kuleuven.ac.be/~phil/GI/
-
Global Illumination Compendium - The Concise Guide to Global Illumination Algorithms
http://www.richardrosenman.com/global.htm
-
Global Illumination
http://sunflow.sourceforge.net/
-
Sunflow - Global Illumination Rendering System
http://www.graphics.cornell.edu/research/globillum/
-
Research in Global Illumination
Shadows
http://graphics.cs.lth.se/research/shadows/
-
Shadow Rendering Home Page
http://www.comp.nus.edu.sg/~tants/tsm.html
-
Anti-aliasing and Continuity with Trapezoidal Shadow Maps
http://w3imagis.imag.fr/Publications/2003/HLHS03/
-
A survey of Real-Time Soft Shadows Algorithms
http://www.devmaster.net/articles/shadows/
-
Real-time Shadowing Techniques
http://www.gdconf.com/archives/2001/haines.pdf
-
Real-time Shadows
(pdf)
http://www.gamasutra.com/features/19991115/bestimt_freitag_pfv.htm
-
Real-Time Shadow Casting Using Shadow Volumes
http://graphics.stanford.edu/papers/deepshadows/
-
Deep Shadow Maps
http://www.peroxide.dk/papers/realtimesoftshadows.pdf
-
Real-time Soft Shadows in a Game Engine
(pdf)
http://wscg.zcu.cz/wscg2003/Papers_2003/B19.pdf
-
Real-Time Soft Shadows Using a Single Light Sample
(pdf)
http://www.cg.tuwien.ac.at/~scherzer/files/ShadowSTARelectronic.pdf
-
Real-Time Soft Shadows
(pdf)
http://www.cs.utah.edu/~wyman/publications/Pmaps/EGSR03_PenumbraMaps.pdf
-
Penumbra Maps: Approximate Soft Shadows in Real-Time
(pdf)
http://www.sigrad.org/SIGRAD2001/Akenine-M%F6ller-1.pdf
-
Real-Time Shadows on Curved Surfaces and Occlusion Culling
(pdf)
http://graphics.csail.mit.edu/~ericchan/papers/smoothie/
-
Rendering Fake Soft Shadows with Smoothies
http://graphics.stanford.edu/papers/silmap/
-
Shadow Silhouette Maps
http://www.research.scea.com/research/pdfs/GGEMS_Shadows_GABOR.pdf
-
Real-Time Shadows On Complex Objects
(pdf)
http://www.cs.ucl.ac.uk/staff/y.chrysanthou/crowds/VRST01/
-
Real Time Shadows for Animated Crowds in Virtual Cities
Pre-computed Radiance Transfer (PRT)
http://www.efd.lth.se/~d99pc/thesis.html
-
Pre-computed Radiance Transfer (PRT)
http://www.graphics.cornell.edu/research/globillum/
-
Precomputed Radiance Transfer for Real-Time Rendering
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/PRT/PRT.asp
-
Precomputed Radiance Transfer (DirectX)
Spherical Harmonics
http://www.yasrt.org/shlighting/
-
Spherical Harmonic Lighting with OpenGL
http://www.paulsprojects.net/opengl/sh/sh.html
-
Spherical Harmonic Lighting (Demo OpenGL)
http://www.du.edu/~jcalvert/math/harmonic/harmonic.htm
-
Spherical Harmonics
http://hyperphysics.phy-astr.gsu.edu/hbase/math/sphhar.html
-
Spherical Harmonics
http://www.flipcode.com/cgi-bin/msg.cgi?showThread=00008110&forum=3dtheory&id=-1
-
Spherical Harmonics 3D Theory
http://7.1911encyclopedia.org/S/SP/SPHERICAL_HARMONICS.htm
-
SPHERICAL HARMONICS (Encyclopedia)
http://icl.pku.edu.cn/yujs/MathWorld/math/s/s578.htm
-
Spherical Harmonic
http://citeseer.ist.psu.edu/mohlenkamp98fast.html
-
A Fast Transform for Spherical Harmonics (1998)
http://citeseer.ist.psu.edu/cis?q=spherical+harmonics&submit=Search+Documents&cs=1
-
Spherical Harmonics Research Index
Wavelets
http://graphics.stanford.edu/papers/allfreq/
-
All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation
http://graphics.stanford.edu/papers/allfreqmat/
-
Triple Product Wavelet Integrals for All-Frequency Relighting
http://www.wavelet.org/index.php
-
The Wavelet Digest (Forum)
http://grail.cs.washington.edu/projects/wavelets/related.html
-
Wavelets for Computer Graphics
http://www.gvsu.edu/math/wavelets/tutorials.htm
-
Discovering Wavelets: Tutorial
Light Mapping
http://www.flipcode.com/articles/article_lightmapping.shtml
-
Light Mapping - Theory and Implementation
http://members.net-tech.com.au/alaneb/lightmapping_tutorial.html
-
Lightmapping Tutorial
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/tut4
-
Cone3D OpenGL Tutorial 4 - LIGHTMAPPING
Photon Mapping
http://graphics.stanford.edu/papers/photongfx/
-
Photon Mapping on Programmable Graphics Hardware
http://graphics.ucsd.edu/~henrik/papers/ewr7/
-
Global Illumination using Photon Maps
http://www.ics.uci.edu/~pablo/EECS204/photonmapping/
-
Photon mapping
http://www.ma.utexas.edu/users/jpearson/photonmapping.html
-
Using photon mapping to create global illumination and caustics in the basic ray-tracer
http://www.cs.arizona.edu/classes/cs534/photonmapping.pdf
-
Photon mapping
(pdf)
http://wscg.zcu.cz/wscg2003/Papers_2003/G79.pdf
-
Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates
(pdf)
http://www.cs.mtu.edu/~shene/PUBLICATIONS/2005/photon.pdf
-
Photon Mapping Made Easy
(pdf)
http://www.cs.berkeley.edu/~goktekin/cs184/final-projects-sp2004/photon_mapping/
-
Photon Mapping Demonstration
Research / Publications
http://research.microsoft.com/~ppsloan/
-
Home Page for Peter-Pike Sloan
http://research.microsoft.com/~hoppe/
-
Hugues Hoppe's home page
http://graphics.csail.mit.edu/~kautz/
-
Jan Kautz
http://graphics.csail.mit.edu/~ericchan/
-
Eric Chan
http://graphics.csail.mit.edu/~fredo/
-
Frédo Durand
http://graphics.cs.uiuc.edu/~jch/
-
John C. Hart
http://www.graphics.cornell.edu/~eric/
-
Eric LaFortune
http://www.cs.unc.edu/~andrewz/
-
Andrew Zaferakis
http://www1.cs.columbia.edu/~ravir/
-
Ravi Ramamoorthi Thi's home page
http://research.microsoft.com/users/xtong/xtong.html
-
Xin Tong
http://graphics.ucsd.edu/~henrik/
-
Henrik Wann Jensen's homepage
http://myweb.hinet.net/home7/hks/
-
Ke-Sen Huang
http://www.cs.unc.edu/~coombe/
-
Greg Coombe
http://www.cs.unc.edu/~dm/
-
Dinesh Manocha
http://www.cs.unc.edu/~redon/
-
Stephane Redon
http://www.cs.utah.edu/~wyman/
-
Chris Wyman's Web Page
http://www.iit.bme.hu/~szirmay/puba.html
-
Computer Graphics Research Group - Publications
http://graphics.stanford.edu/
-
Computer Graphics at Standford University
http://wscg.zcu.cz/wscg2004/wscg_program.htm
-
WSCG 2004: Full papers are published in Journal of WSCG
http://graphics.cs.uni-sb.de/Publications/
-
Computer Grahpik UdS: Publications
http://www.research.scea.com/research/research.html
-
Sony Computer Entertainment America Research and Development
http://www.dgp.toronto.edu/publications.htm
-
dynamic graphics project (dgp) Publications
http://www.openrt.de/Publications/index.html
-
Publications related to the OpenRT Interactive Ray Tracing Project
http://myweb.hinet.net/home7/hks/Papers2003/egsr2003Papers.htm
-
Eurographics Symposium on Rendering 2003 Papers
http://myweb.hinet.net/home7/hks/Papers2004/egsr2004Papers.htm
-
Eurographics Symposium on Rendering 2004 Papers
http://www.acm.org/jgt/topics.html
-
journal of graphics tools: index of papers
http://www.cs.unc.edu/~geom/
-
UNC Gamma Research Group: Geometric Algorithms for Modeling, Motion and Animation
http://graphics.cs.brown.edu/research/pub/
-
Brown University Graphics Group Publications
http://www.eecs.berkeley.edu/Research/Areas/CS/graphics/papers/
-
UC Berkley Graphics Group Papers
http://artis.inrialpes.fr/Publications/
-
Artis publications
http://graphics.csail.mit.edu/publications.html
-
Computer Graphics Group
Scene Subdivision Methods
Spatial subdivision Algorithms
http://www.cgg.cvut.cz/~havran/DISSVH/dissvh.pdf
-
Heuristic Ray Shooting Algorithms
(pdf)
http://www-2.cs.cmu.edu/~fp/courses/02-graphics/pdf-color/17-spatial.pdf
-
Spatial Data Structures
(pdf)
http://www-2.cs.cmu.edu/~fp/courses/graphics/pdf-6up/17-spatial.pdf
-
Spatial Data Structures
(pdf)
http://www.devmaster.net/articles/graphics_alg/
-
Advanced Graphics Algorithms
http://www.flipcode.com/articles/article_thoughtsvisibility.shtml
-
Thoughts On Visibility Determination - In Dynamic, Semi-Static, and Static Scenes
http://www.cs.utk.edu/~huangj/CS594F03/sGqUkD.ppt
-
Hierarchical Data Structures, Scene Graph and Quaternion
(ppt)
http://www.dcc.ufmg.br/~josepio/discp/modgeo/modgeo.html
-
Modelagem de Sólidos
Binary Space Partitioning Trees (BSP Trees)
http://www.gamedev.net/reference/programming/features/bsptree/bsp.pdf
-
Binary Space Partioning Trees and Polygon Removal in Real Time 3D Rendering
(pdf)
http://www.geocities.com/SiliconValley/2151/bsp.html
-
Introduction to Binary Space Partition Trees
http://www.gamedev.net/reference/articles/article657.asp
-
BSP Tree Frequently Asked Questions (FAQ)
http://maven.smith.edu/~mcharley/bsp/createbsptree.html
-
Binary Space Partitioning: How do you create a bsp tree?
http://www.pixelate.co.za/issues/1/articles/bsp_trees.htm
-
2D and 3D BSP trees
http://www.delphi3d.net/articles/printarticle.php?article=bsptrees.htm
-
BSP trees
http://www.vrsource.org/~kevin//bsp/index.html
-
BSP Tree Algorithm in 3 Dimensions
ftp://ftp.3dmaileffects.com/pub/FluidStudios/BSP/Fast_BSP_Tree_Generation_Using_Binary_Searches.pdf
-
Fast BSP Tree Generation Using Binary Searches
(pdf)
http://www-compsci.swan.ac.uk/~csandrew/papers/disser.pdf
-
An Investigation into Real-time 3D Polygon Rendering using BSP Trees
(pdf)
http://www.cs.sun.ac.za/~henri/bsp_tutorial.pdf
-
A Tutorial on Binary Space Partitioning Trees
(pdf)
http://mega.ist.utl.pt/~ic-cv/bsp-portais.ppt
-
Técnicas de Aceleração
(ppt)
http://www.inf.ufrgs.br/cg/teaching/inf01044/comba/class15.pdf
-
Binary Space Partitioning Trees
(pdf)
Quadtrees
http://www.lcad.icmc.usp.br/~nonato/ED/Quadtree/quadtree.htm
-
Quadtree
http://www.inf.unisinos.br/~ari/estrut/quad/Quadtree.htm
-
QuadTree
http://www.inf.ufsc.br/~visao/1998/harley/quadtree.htm
-
Quadtree
http://w3.impa.br/~apneto/quadtrees/quadweb/balance.html
-
Quadtrees Balanceadas
http://www.gamedev.net/reference/articles/article1303.asp
-
Quadtrees
Octrees
http://www.flipcode.com/tutorials/tut_octrees.htm
-
An Introduction To Octrees
http://www.gamasutra.com/features/19970801/octree.htm
-
Octree Partitioning Techniques
http://www.gametutorials.com/Tutorials/OpenGL/Octree.htm
-
Octree Tutorial
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/tut3
-
Cone3D OpenGL Tutorial - Octrees
http://chiranjivi.tripod.com/octrav.html
-
A Recursive Approach for Octree Traversal
http://www.gamasutra.com/features/19970801/octree.htm
-
Octree Partitioning Techniques
http://www.inf.ufsc.br/~visao/1998/harley/octree.htm
-
Octree
KD-Trees (K Dimensional Trees)
http://www.inf.unisinos.br/~ari/estrut/kdtree/kd-tree.html
-
K-D Tree
http://www.inf.unisinos.br/~ari/estrut/kdtree41/kdtree.html
-
Árvores K-D
http://www.flipcode.com/articles/article_raytrace07.shtml
-
Raytracing Topics & Techniques - Part 7: Kd-Trees and More Speed
http://www.autonlab.org/autonweb/documents/papers/moore-tutorial.pdf
-
An intoductory tutorial on kd-trees
(pdf)
http://www.iit.bme.hu/~szirmay/katt/Szecsi.pdf
-
Improvements on the kd-tree
(pdf)
http://www.cs.wisc.edu/~schenney/courses/cs638-f2001/lectures/cs638-12.ppt
-
kD-trees and BSP trees
(ppt)
http://www.cs.auc.dk/~simas/aalg04/slides/aalg11.ppt
-
Advanced Algorithm Design and Analysis (Lecture 11)
(ppt)
http://www.cs.duke.edu/~tavi/papers/bkdtree.pdf
-
Bkd-tree: A Dynamic Scalable kd-tree
(pdf)
http://graphics.stanford.edu/~tpurcell/pubs/search.pdf
-
Optimizing Search Strategies in k-d Trees
(pdf)
http://www-2.cs.cmu.edu/~kdeng/thesis/kdtree.pdf
-
Efficient Memory Information Retrieval
(pdf)
http://www-2.cs.cmu.edu/~kdeng/thesis/kdregress.pdf
-
Kd-tree for Various Regressions
(pdf)
http://filebox.vt.edu/users/jegrant/stuff/kdtrees.html
-
Spatial Data Structures
http://www.rolemaker.dk/nonRoleMaker/uni/algogem/kdtree.htm
-
KD Tree Demo
Portals / PVS (Possible Visible Sets)
http://members.net-tech.com.au/alaneb/portals_tutorial.html
-
Portals/PVS Tutorial
http://www.fairyengine.com/articles/portals.htm
-
Portals
http://www.cs.virginia.edu/~luebke/publications/portals.html
-
Portals and Mirrors - Simple, Fast Evaluation of Potentially Visible Sets
http://www.gamedev.net/reference/articles/article981.asp
-
Inside Quake: Visible-Surface Determination
Curves / Surfaces
http://www.doc.ic.ac.uk/~dfg/AndysSplineTutorial/
-
Spline Curves and Surfaces
http://www.gamedev.net/reference/articles/article1808.asp
-
Bezier Curves and Surfaces
http://www.gamasutra.com/features/19990611/bezier_01.htm
-
Curved Surfaces Using Bézier Patches
http://www.flipcode.com/articles/tp_issue03.shtml
-
Theory & Practice - Issue 03 - Curved Surfaces
http://tfpsly.planet-d.net/Docs/TomHammersley/bezier.htm
-
Realtime Bezier Curves And Surfaces
http://www.cs.wpi.edu/~matt/courses/cs563/talks/surface/bez_surf.html
-
Rendering Cubic Bezier Patches
http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/
-
CS3621 Introduction to Computing with Geometry Notes
http://personales.unican.es/iglesias/CD-CG/Bezier.pdf
-
Bezier Curves and Surfaces
(pdf)
http://www.cs.virginia.edu/~gfx/courses/2004/Intro.Fall.04/handouts/17-curved_surfaces.pdf
-
Parametric Curves & Surfaces
(pdf)
http://home.tiscali.be/piet.verplancken3/bezier/
-
Bézier curves and Bézier surfaces
http://www.inf.pucrs.br/~pinho/CG/Aulas/Curvas/Curvas.htm
-
Curvas Paramétricas
http://avt.tagus.ist.utl.pt/programa/CurvasSuperficies.pdf
-
Curvas e Superfícies
(pdf)
Bezier Curves
http://www.gamedev.net/reference/articles/article888.asp
-
Unraveling Beziér Splines
http://www.ibiblio.org/e-notes/Splines/Bezier.htm
-
Bezier spline curves
http://moshplant.com/direct-or/bezier/
-
Bezier Curves
Bezier Surfaces
http://www.gamasutra.com/features/19991027/deloura_01.htm
-
An In-Depth Look at Bicubic Bezier Surfaces
Splines
http://www.gamedev.net/reference/articles/article1497.asp
-
Smooth interpolation of irregularly spaced keyframes
http://www.ddt.pwp.blueyonder.co.uk/evgeny/Intro/Intro.htm
-
An Interactive Introduction to Splines
http://graphics.cs.ucdavis.edu/CAGDNotes/CAGD-Notes.html
-
On-Line Geometric Modeling Notes
http://www.professores.uff.br/pitagoras/artigos/Spline/boor.html
-
Splines e o Algoritmo de Carl de Boor
Non-Uniforme Rational B-Splines (NURBS)
http://www.nar-associates.com/nurbs/nurbs.html
-
An Introduction to NURBS
http://www.gamasutra.com/features/19991117/macri_pfv.htm
-
Using NURBS Surfaces in Real-time Applications
http://www.gamasutra.com/features/20020715/mollerhaines_01.htm
-
Bézier Triangles and N-Patches
Collision Detection
http://www-rocq.inria.fr/~redon/research.htm
-
Stephane Redon - Research (Continuous collision detection in rigid bodies)
http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#intersect_RayTriangle
-
Intersection of Rays/Segments with Triangles
http://www.cs.wichita.edu/~chou/tang1.doc
-
Fast and Accurate Continuous Collision Detection between Rigid Bodies
http://gamedev.cs.cmu.edu/fall2002/gamedev/slides/11_CollisionDetection.pdf
-
Collision Detection
(pdf)
http://www.gamedev.net/reference/articles/article736.asp
-
Practical Collision Detection
http://www.peroxide.dk/papers/collision/collision.pdf
-
Improved Collision Detection & Response
(pdf)
http://www.flipcode.com/articles/article_basiccollisions.shtml
-
Basic Collision Detection
http://www.stanford.edu/~jgao/collision-detection.html
-
Collision Detection
http://web.informatik.uni-bonn.de/II/ag-klein/people/zach/papers/diss.html
-
Virtual Reality in Assembly Simulation - Collision Detection, Simulation Algorithms, and Interaction Techniques
http://www.cs.brown.edu/courses/gs007/lect/sim/web/murat.html
-
Collision Detection
http://www.paralelo.com.br/documentos/Real-Time%20Collision%20Detection%20and%20Response%20with%20AABB%20(Full-English).pdf
-
Real-Time Collision Detection and Response with AABB
(pdf)
http://www.mrtc.mdh.se/publications/0354.pdf
-
Collision Detection for Continuously Deforming Bodies
(pdf)
http://www.realtimerendering.com/int/
-
3D Object Intersection
http://www.harveycartel.org/metanet/tutorials/tutorialB.html
-
Grid-Based Collision Detection and Raycasting
http://www.cg.tuwien.ac.at/studentwork/CESCG/CESCG-2003/LKavan/
-
Rigid Body Collision Response
http://geometryalgorithms.com/algorithm_archive.htm
-
Geometry Algorithm Archive
http://www.cg.tuwien.ac.at/studentwork/CESCG/CESCG-2000/PSovis/
-
Collision Detection and Impulse Dynamics in Real time Applications
http://www.cs.montana.edu/~charon/thesis/tutorials/collision.php
-
Collision Detection
http://www.cs.unc.edu/~ehmann/Courses/290-72-pb/projfinal.html
-
Stephen's COMP 290-72 Project Final Report - Collision Detection for Non-Convex Polyhedral Models
http://www.csse.monash.edu.au/hons/projects/1995/William.Fang/report.html
-
Collision Detection
http://gamma.cs.unc.edu/CULLIDE/
-
CULLIDE: Interactive Collision Detection Between Complex Models in Large Environments using Graphics Hardware
Separating Axis Method
http://www.harveycartel.org/metanet/tutorials/tutorialA.html
-
N Tutorials - Collision Detection and Response
http://www.gamasutra.com/features/20000330/bobic_pfv.htm
-
Advanced Collision Detection Techniques
http://www.magic-software.com/Documentation/MethodOfSeparatingAxes.pdf
-
Intersection of Convex Objects: The Method of Separating Axes
(pdf)
Intersections
http://www.cs.princeton.edu/courses/archive/fall00/cs426/lectures/raycast/raycast.pdf
-
Ray Casting
(pdf)
http://undergraduate.csse.uwa.edu.au/units/233.413/Tutorials/Tutorial04.html
-
Ray-Object Intersections
http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm
-
Intersections of Rays, Segments, Planes and Triangles in 3D
Ray - Sphere
http://www.cs.cornell.edu/Courses/cs417/2003sp/Lectures/Lecture33/33rayintersection.pdf
-
Ray-Surface: Intersection Ray intersection
(pdf)
http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter1.htm
-
Ray-Sphere Intersection
http://www.csee.umbc.edu/~olano/435f02/ray-sphere.html
-
ray-sphere intersection
Ray - Box
http://pages.cpsc.ucalgary.ca/~blob/ps/jgt04.pdf
-
Fast Ray-Axis Aligned Bounding Box Overlap Tests with Plucker Coordinates
(pdf)
http://www.cs.utah.edu/~awilliam/box/
-
Ray-Box Intersection Algorithm
http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter3.htm
-
Ray - Box Intersection
http://www.cs.princeton.edu/~rmorley/pubs/williams.pdf
-
An Efficient and Robust Ray-Box Intersection Algorithm
(pdf)
http://www.flipcode.com/cgi-bin/fcarticles.cgi?show=65014
-
SSE Ray/Box Intersection Test
Ray - Triangle
http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
-
Fast, Minimum Storage Ray/Triangle Intersection
(pdf)
http://www.cfxweb.net/modules.php?name=News&file=article&sid=1308
-
Ray(/segment)-triangle intersection tests for dummies
http://www.cs.cornell.edu/Courses/cs465/2004fa/cvs/asgn/ray1/raytri.pdf
-
CS465 Notes: Simple ray-triangle intersection
(pdf)
Triangle - Box
http://www.cs.lth.se/home/Tomas_Akenine_Moller/pubs/tribox.pdf
-
Fast 3D Triangle-Box Overlap Testing
(pdf)
http://www.magic-software.com/Documentation/DynamicCollisionDetection.pdf
-
Dynamic Collision Detection using Oriented Bounding Boxes
(pdf)
Triangle - Triangle
http://www.acm.org/jgt/papers/GuigueDevillers03/
-
Fast and Robust Triangle-Triangle Overlap Test using Orientation Predicates
http://knight.cis.temple.edu/~lakaemper/courses/cis350_2004/etc/moeller_triangle.pdf
-
A Fast Triangle-Triangle Intersection Test
(pdf)
Physics
http://www.lightandmatter.com/
-
Light and Matter: educational materials for physics and astronomy
http://panoramix.ift.uni.wroc.pl/~maq/eng/index.php
-
Physics Simulations
http://physics.webplasma.com/physicstoc.html
-
Physics For Beginners: An introduction to physics for the absolute beginner
http://www.d6.com/users/checker/dynamics.htm
-
Chris Hecker's Rigid Body Dynamics Information
http://astronomy.swin.edu.au/~pbourke/
-
Paul Bourke - Personal Pages
http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/
-
David Baraff's Home Page - An Introduction to Physically Based Modeling
http://www.racer.nl/
-
Racer Free Car Simulation
http://www.gaffer.org/articles/
-
Articles on Physics
http://www.euclideanspace.com/physics/index.htm
-
3D Physics
http://www.physics.uoguelph.ca/tutorials/tutorials.html
-
Physics Tutorials
http://www.uno.edu/~rgreene/Illuminations/html/IllumMain.html
-
Physics Illuminations
http://www.lightandmatter.com/html_books/1np/
-
Newtonian Physics by Benjamin Crowell
http://www.lightandmatter.com/html_books/2cl/
-
Conservation Laws by Benjamin Crowell
http://www.lightandmatter.com/html_books/3vw/
-
Vibrations and Waves by Benjamin Crowell
http://www.lightandmatter.com/html_books/4em/
-
Electricity and Magnetism by Benjamin Crowell
http://www.lightandmatter.com/html_books/5op/
-
Optics by Benjamin Crowell
http://www.lightandmatter.com/html_books/6mr/
-
The Modern Revolution in Physics by Benjamin Crowell
http://www.phys.uconn.edu/~rcote/
-
Physics for Engineers
http://geocities.yahoo.com.br/saladefisica6/
-
Conceitos de Física
http://www.ps.uci.edu/~shoup/p3aweb/home.html
-
Physics 3A: Basic Physics I
http://www.pixar.com/companyinfo/research/pbm2001/
-
Pixar Research - Physically Based Modeling
http://graphics.ucsd.edu/courses/cse169_w04/
-
CSE 169: Computer Animation
http://www.myphysicslab.com/index.html
-
MyPhysicsLab - Physics Simulation with Java
Rigid Body Dynamics
http://theory.ph.man.ac.uk/~mikeb/lecture/pc167/rigidbody/contents.html
-
Rigid-body motion
http://www.d6.com/users/checker/dynamics.htm
-
Rigid Body Dynamics
http://kwon3d.com/theory/rigid.html
-
Rigid Body Dynamics
http://www.cs.unc.edu/~ehmann/RigidTutorial/
-
Rigid Body Simulation Tutorial
http://www.diku.dk/forskning/image/teaching/Courses/e02/RigidBodySimulation/
-
Rigid Body Simulation
http://www.ime.auc.dk/people/employees/md/LectureNotes.htm
-
Analysis of Multibody Systems
http://www.diku.dk/forskning/image/teaching/Courses/f03/MultibodyDynamics/
-
Multibody Dynamics F2003
Vehicles
http://www.miata.net/sport/Physics/
-
Physics of Racing Series
http://home.planet.nl/~monstrous/tutcar.html
-
Car Physics for Games
Physics Engines
http://ode.org/
-
Open Dynamics Engine - ODE
http://www.novodex.com/
-
NovodeX - game development technology
http://physicsengine.com/
-
Newton Game Dynamics
http://havok.com/
-
HAVOK: Dynamic Gameplay
http://www.tokamakphysics.com/
-
Tokamak Game Physics SDK
http://www.caledyn.com/
-
CaleDyn Physics Engine
Particle Systems
http://n0n4m3.gamedev-pt.net/?pag=particle_system
-
Tutorial - Particle system by Ricardo Sabino
http://www.cs.wpi.edu/~matt/courses/cs563/talks/psys.html
-
Particle Systems by Allen Martin
http://members.net-tech.com.au/alaneb/particles_tutorial.html
-
Particles Tutorial by Alan Baylis
http://www.gamasutra.com/features/20000623/vanderburg_pfv.htm
-
Building an Advanced Particle System
http://www.evl.uic.edu/cavern/rg/20030201_leigh/pse.html
-
Particle System Example
http://www.cs.unc.edu/~davemc/Particle/
-
Particle System API
http://www.martinb.com/physics/particles/index.htm
-
Particle Systems
http://astronomy.swin.edu.au/~pbourke/modelling/particle/
-
Particle System Example
http://www.siggraph.org/education/materials/HyperGraph/animation/particle.htm
-
Particle Systems
http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/pbm/particles.pdf
-
An Introduction to Physically Based Modeling: Particle System Dynamics
(pdf)
http://www.nondot.org/~kungfoomaster/Tut5.html
-
Tutorial 5: Particle Systems (Java + OpenGL)
http://www.naturewizard.com/tutorial08.html
-
TUTORIAL 8 - Particle System
http://www.evl.uic.edu/cavern/rg/20030201_leigh/
-
Particle & Spring Systems C++ Class Library
Photoshop
http://www.good-tutorials.com/
-
Good Tutorials - Adobe Photoshop Tutorials
http://www.pslover.com/tutorials.php
-
Photoshop Tutorials Page
http://www.3dcafe.com/asp/tutphotoshop.asp
-
3D Cafe's Free Photoshop Tutorials
http://www.icehousedesigns.com/tutorials/photoshop/huge_photoshop_tutorial_list.php
-
Photoshop Tips & Tutorial List
http://www.xanthic.net/tutorialsps.htm
-
Xanthic eye (Adobe Photoshop 5+)
http://www.proeffect.com/tutorials.php
-
Graphic Tutorial, Database
http://user.fundy.net/morris/photoshop.shtml
-
Some Photoshop Tutorials
DemoScene
http://www.scene.org/
-
scene.org
http://www.hornet.org/
-
Hornet Archive
http://www.inercia.org/
-
inércia
http://awards.scene.org/
-
Scene.org Awards
http://www.pouet.net/
-
pouet.net :: your online demoscene resource
http://gfxzone.planet-d.net/frames.html
-
GFXZone - the ultimate demo scene graphics site!
http://www.calodox.scene.org:8080/demoo/
-
a demo a day keeps the doctor away
http://www.ojuice.net/
-
Orange Juice - The demoscene information center
http://www.monostep.org/
-
monostep.org
http://www.demoscene.ru/english/news/
-
..:: demoscene.ru ::..
http://ths.demoscene.org/start.html
-
T H S
http://scene.dem.ru/index.php
-
[ The Flash Demo - Scene ] - Flash Demoscene Developer Resource
Groups
http://www.farb-rausch.com/
-
farbrausch
Astronomy
http://www.msss.com/moc_gallery/
-
Mars Global Surveyor Mars Orbiter Camera Image Gallery
http://nix.nasa.gov/browser.html
-
NASA Image eXchange (NIX)
http://www.fourmilab.ch/cgi-bin/uncgi/Earth
-
Earth View
http://hubblesite.org/newscenter/
-
Hubble Space Telescope Public Pictures
Images
http://www.deviantart.com/
-
deviantART: where ART meets application
http://www.fellah.net/
-
fellah's portofolio
http://www.cgchallenge.com/
-
The International CG Challenge
http://www.arseiam.com/
-
Arse i Am
http://www.splutterfish.com/sf/gallery_index.php
-
SplutterFish Gallery
http://www.angelfire.com/trek/space-warped/universe.html
-
Space Images
http://hackersplayground.org/humor/linuxchicks/
-
Linux Chicks
http://www.razorimages.com/
-
RAZORimages Creation
http://bodyscapes.com/
-
Bodyscape Gallery
http://www.gameswallpapers.com/
-
Game Wallpapers
http://www.geocities.com/musback/
-
Great Images
http://wp.3dwars.net/
-
3D Wallpapers
http://www.3dshop.com/
-
3D Shop - 3D Image Gallery
http://www.fotopt.net
-
foto@pt - Fotografia em Português
http://www.c82.net/php/portfolio.php
-
Fractals
http://www.isolenelmondo.com/wallpaper/wallpaper.html
-
Free Landscape Wallpapers
http://members.iinet.net.au/~drew1/
-
Drews Page of things and whatnotn
http://www.stevengiesler.com/
-
Steven Giesler
http://www.cgtalk.com/
-
CG Talk - Digital Visual Effects Professionals
http://www.threedy.com/
-
Threedy Forums
http://www.webshots.com
-
Webshots - Your World of Photos
Optical Illusions
http://www.sandlotscience.com/
-
SandlotScience - Optical Illusions
http://www.optillusions.com/
-
Amazing Optical Illusions
http://www.chez.com/ophtasurf/illusions_extraordinaires5.htm
-
Les plus belles Illusions du monde
http://www.michaelbach.de/ot/index.html
-
Optical Illusions & Visual Phenomena
Games
Online
http://www.mazeworks.com/home.htm
-
MazeWorks - Java Games and Puzzles
http://www.crystalnewmedia.com/gridlock/gridlock.html
-
Gridlock
http://www.kognis.com/
-
Kognis.com - O jogo que testa a tua cultura geral
http://www.planetgr.com/g/flashman/index.htm
-
Nice old games
http://www.psych-central.com/mind.htm
-
Mind games
http://www.asciitable.com/
-
Border and boxes game
http://195.92.224.73/j20
-
piss beer
http://www.pimpernel.com/sokoban/sokoban.html
-
Sokoban 2.0
http://members.lycos.nl/sokoban/flash/
-
Another Sokoban
http://www.pumbo.com/index.php?g=2&p=3
-
Lots of games
http://http://www.flash-game.net
-
Flash games
http://www.peugeotsport.co.uk/game/
-
Peugeot car game
http://www.robertobaggio.com/games/index.asp
-
Roby Baggio Official Passion Network
http://www.newgrounds.com/portal/view.php?id=65694
-
Fighting game
http://www.pornstarguru.com/
-
Porn star guru
http://www.gamespyarcade.com/software/webgames/sicktwisted//fivefinger/fivefinger_index.htm
-
Five Finger Fillet
http://www.lan-px.org/macacao/fun/files/pearl.swf
-
Pearls
http://ghost.aesthetic.ru/
-
Seconds of madness
http://teen-ass.org/pingu/
-
Throw the pinguin
http://memelo.julianors.org/ysp2.swf
-
Pinguin 2
http://www.play4traffic.com/game.php
-
Letters
http://hannu.daug.net/letters/index.php
-
Letters 0.9
http://www.jogo-crl.pt.vu/
-
Acerta lá dentro!
http://adverts.freeloader.com/zurich/
-
Parking: Battle of the sexes
AbandonWare
http://abandonweb.tuol.org/
-
Old games webring
http://www.adventure-hall.com/
-
The Adventure Games Hall of Fame
http://www.abandonwarering.com/
-
The Abandonware Ring
http://www.the-underdogs.org/
-
Home of the Underdogs
http://www.freeoldies.com/
-
Abandonware Search Engine
http://www.dosgames.com/
-
Free Games: Over 200 DOS Games
http://www.oldwarez.com/
-
OldWarez.com
http://www.xtcabandonware.com/
-
[XTC Abandonware]
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